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Get Hands-On Experience at CRAS
The CRAS curriculum is laser-focused on what you need to know to begin your career in music, video game sound, broadcast audio, live sound, and audio for film and TV.
At CRAS you’ll learn how to use the same kind of gear found in professional studios around the world. Whether you’re into analog or digital recording, we can help you earn a well-rounded set of skills to prepare you for the audio recording industry.
An education from CRAS can prepare you for the career of your dreams, so why not attend an audio recording and engineering school?
The majority of the CRAS curriculum is dedicated to music and audio production. As a student, you will also be trained in practical and important aspects of broadcast, video game, film, television, and other audio media.
- Recording Engineer
- Game Audio Designer
- Live Sound Engineer
- Audio Visual Technician
- Corporate Media Tech
- TV/Video Scoring Engineer
- Broadcast Engineer
- Foley Engineer
- Board Operator
- Sound Effects Engineer
- Manufacturer’s Specialist
- Environmental Sound Designer
- A&R Operations Coordinator
- ProTools Engineer
Explore the Course Outline
The CRAS MRP II Program focuses exclusively on what you need to know to begin your career in the recording arts.
CRAS Master Recording Program II (MRP II) is a 42.0 semester credit program, taught over 48 weeks. On-campus hands-on study consists of 36 weeks, and internships are completed over a 12-week period. Classes meet Monday through Friday for four hours per day. There are additional hours scheduled on Saturdays and/or Sundays.
Ready to start your career in under 11 months? Request more info today.
The best way to demonstrate expertise in any field is through certification on industry-standard applications and gear.
At CRAS we understand that proficiency across a range of products gives our graduates a significant advantage in the workplace. In the recording industry, proficiency doesn’t just mean theoretical knowledge. The certification process gives you the feedback you need to gain full competence in the basic operation of the hardware and software systems that you will use after graduation.